Below are a few of the pieces I did for Wandering Willows. It was my responsibility to set the style and tone of the game.
The images above represent how our characters look in the game today.
Just above are early character explorations. If I posted every character direction we tried I'd have to start another blog.
This is just a portion of the concept drawings done for our cute little animals.
This was a joint illustration by Jack Balingit and myself. Jack did the bridge and the space ship. I painted the scene and populated it with characters and trees I'd done at an earlier time. This was an exercise to showcase how the game could look...a visual road map if you will.
Here is an early version of the grasslands (upper left) before we switched to a tile based system. The rest of the images to the right are tree types and instructions for how to make trees. Erin Middendorf gave the in-game versions a pretty new coat of paint.
These little nuggets were made to set the style for the icons.









These are screen shots of the actual game. I also did the User Interface and the special effects/animation. I can't show the special effects here because they are animations, so...go download it here!




























